Meaningful Rename: Oskar I styles himself Owain IV, King and Emperor of all Cymru and Welshman, when he starts seeing himself as a true Welshman. Equestrias economy and conscription laws are unlocked by the Urgent War Committee focus. Going Native: Oskar is a German prince who, after arriving in Wales, starts learning Welsh and partaking in several cultural events, eventually becoming a Welshman himself with the new name Owain IV. These will contribute to Celestias potential ascension to Daybreaker. For most cases, armoured cars or a mix of all three would work. All the decisions below have an Evil value. If you've got lots of production, light tanks might be best. For someone like China, pure cavalry would work fine. The 'best' garrison division depends on what your manpower and production situation is. Tanks have the same manpower efficiency as cars, but have more hardness with the trade-off of being even more expensive in terms of production. They also have hardness which reduces the losses they take from resistance. So feel free to keep garrison divisions tiny until you're swimming in army experience.Ĭavalry are the most efficient in terms of production cost, but use quite a bit of manpower.Īrmoured cars are very efficient in terms of manpower, but have a much higher production cost compared to cavalry.
Because garrisons use fractions of divisions, division size only matters if you use MP support, but even then, it barely makes a difference. When designing garrison templates, manpower per suppression, production cost per suppression, and hardness seem to be the only things that matter.